(c) Buying Google Apps for Business (the 30 day free month), then calling their support, after the support call was successful, cancelling it again (doesn’t work, Google doesn’t answer Google Apps for Business calls, someone takes your call, you say hi, in the same second they hang up on you) Start an angry thread, get it to the front page – or post a comment on a frontpage thread about a dev topic – and suddenly some Google dev ends up fixing it, and in the same moment, your comment on here disappears. (a) (support for youtube partners, monetized, back in the days, German), The best support (the only real support) I’ve ever gotten for Google products were A desktop application has none of these limitations, whereas they're inherent flaws in the webapp ecosystem. You are limited in how you can post your content, where you can post your content, and even what content you're allowed to post. Webapps mean you're even more beholden to someone else for functionality than a desktop app. Not everyone wants to be hyperconnected all the time. So, needing a webapp in such a situation means that I can't edit and arrange my photos at all until I get to a location that has internet access. I'm also not always in a place where I have internet access which is particularly fast and reliable. So again, the webapp usage story falls apart. A lot of the images I make, I tend to want to share in 2 or more other places, not just a random web album. By saving everything locally, I can have the full-resolution image for my own usage, and just pay the occasional cost to upgrade/replace hard drives.įurthermore, I'm almost certainly going to have to have a copy of many of the images on my computer anyways. Webapps right now are amazingly primitive and crude for even the most basic of workflows, especially when you're working with raw images.Īdditionally, in order to save the images I want how I created them, I'd have to pay a non-insubstantial amount of money to store them. Images which I can and do want to work on, crop, tune brightness, contrast, etc, before publishing them. NOTE: this is optional.I've got a rather large collection of large photo images. Optionally, it is possible to edit images on the mobile device and transfer this edit instructions back to the master image in LR. It gets a copy of the image stored on the website. The second component is the Mobile device component. The first component is the Web Component where Collections sync'd from LR are stored. Lightroom Mobile is two separate components joined to your PC copy of LR. Traffic to Flickr groups is way down and many long time Flickr members have abandoned the platform. With Yahoo's troubles, I think Flickr is one foot in the grave. Other free services (Flickr etc.) are just as susceptible to changes or disappearing as you have seen with Google/Picasa. I did all of the editing in LR and only use my iPhone for viewing. 10.2015.04: A Photo Journey Through Scotland and the Shetlands Here is a link to one of my Collections that I have made public. Once you have your "album" stored in the LR Mobile Cloud, anyone with the link can view the website. To use LR Mobile, you's need the subscription service from Adobe as it is not Available with a Perpetual license. Click to expand.Lightroom Mobile is two separate components joined to your PC copy of LR.
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