This won't hurt you, but the character standing on the switch is also standing on a puddle, essentially causing that character into being helpless stun locked. Be very careful once you can enter the instant any character enters, that character will trip a switch that causes a lightning bolt to spawn in the opposite corner. The door is locked, but you can pick it, break it down, or burn it. If you're in the right spot, you'll come to wooden planks build into the cliff as they pass a small building. (It's a short walk, but you may as well just teleport there to save time.) Immediately walk northeast while following the road. Once you've looted what you can, use the Teleporter Pyramid to return to the Cyseal East Waypoint Portal. Diederik even drops a key that will open up a chest nearby, back down the stairs and to the east side of the garden. Winning this battle does not affect any quests, but you'll get some great loot from it. Then, go through the gate and head up the stairs to encounter two strong undead mini- bosses. Look for an open gate, and be sure to save there. There is a lot of loot in there, and a lot of traps, so it's up to you if you want to attempt to loot it.Įxplore around the building and you'll find a path that leads to gardens behind the building. Keep going and follow the road until you come to a building. You'll reach yet another Waypoint Portal. Go through the courtyard the poison won't come back, even though there are a couple statues spewing it. Use a fire spell or fire arrow to cleanse it, but stay back! Follow this road and you'll come to a courtyard of poison. Once you've got it, follow the road back around to the fork that was after the bridge, then go west instead. Keep going and you'll find another Waypoint Portal, though you may have to fight through some undead to reach it. Follow this road east as it curves east, then southeast. Remember this spot, but for now, follow the east fork. Just past the bridge, the road will fork east and west. Exit out that gate and you'll be on a bridge. Go the legion headquarters, then head southeast to find another gate. Now we're going to go southeast of the city to finish off a couple more side quests, and then we'll be strong enough to assault the church. Use the Teleport Pyramid to return to the city. You are now completely done with the west and north sides of the Cyseal wilderness. Bellegar doesn't give you any quests, and you cannot speak to his companions. Speak to him to learn his history, or even barter with him he's got a lot of money, and you've probably got a bunch of loot to sell. The interior of the cave features some loot and a wizard named Bellegar. Head past them, climb the hill, and you'll find a group of four statues that stand around a small plaza. You'll engage a small group of bandits, but they're easy to beat. Go west again, but this time bear north when the road splits so you go to the upper beach. Use the Teleport Pyramid to return to the Cyseal Northwest Waypoint Portal. Either way, you'll resolve Cecil's Mighty Staff. If you keep it, that's your reward if you return it, you'll get some reputation. You can then keep the Staff or return it. Return to Cyseal, then speak to Mayor Cecil. Since there is a waypoint close by, we may as well resolve that quest now since you won't lose too much time. Once he goes down, finish off his comrades, then loot. After a while, Dietmar will reappear, and you should put everything you have into attacking him. When that happens, attack whichever is most convenient there is no special tactical advantage to taking out any particular target. Keep your attacks trained on Dietmar as much as possible.ĭietmar will evenutally disappear, usually at about 50% of his health, leaving you to his thugs. As the fight progresses, more will materialize. However, he has friends, and many of them are invisible when the fight starts. He doesn't have any special direct skills or unusual weaknesses. You can trade with him, but once you demand the Staff of Peregon, he'll turn hostile.ĭietmar is not difficult. This grassy path is generally linear, but it splits near a new Waypoint Portal.Īt the Waypoint Portal, go west, which takes you to the lower beach. Trace your way through the cave, climb the narrow hill on the other side, then exit out the cave mouth. It's empty, but it's time to take the far exit.
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